If the 4th Floor's theme was defense, the 6th Floor added offense to the mix.
Units clash on the Forward Lane, and the first side to push into the Enemy Base and destroy it wins. It is a game genre everyone has likely encountered at least once.
League of Heroes.
There was a very famous game that, while not as popular as it used to be, was still practically the national game of Korea.
The 6th Floor was easy to understand if you thought of that game's format.
There was a Forward Lane, and Monsters spawned from the Base advanced along the Forward Lane.
There were turrets placed intermittently along the Forward Lane, and you won by pushing into the enemy base and destroying the core.
Of course, the difference was that it wasn't a 5v5 Team Match, but Solo Play where I was on my own.
Also, League of Hero had two types of maps.
A map with three Forward Lanes and a map with one...
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