Gate Break.
It is a phenomenon in which, if a Gate is not conquered within its allotted time limit, the Gate bursts open and the monsters inside pour out.
However, in rare cases, some Gates are designed from the outset to undergo a Break.
They are Gates that cannot be entered until a set time, when the Break occurs.
In Hunter terminology, such Gates are called ‘raid-type Gates.’
Unlike an ordinary sudden Break, their timing is clear, leaving plenty of time to prepare, and the combat power of each monster that pours out is somewhat lower than that of monsters of the same grade.
The A-grade Gate that appeared in Mapo-gu this time was one of those.
It had received an A-grade rating solely because there were a ridiculously large number of monsters.
Each individual monster was not particularly strong.
‘……That’s what it said on TreeWiki.’...
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