Recently, game communities were abuzz with a single topic. The reason for the stir in the game community was the Open World genre. More precisely, it was due to two games that championed the Open World genre. Enjendo's new release, *Legend of Rain: Breath of the Kingdom*, and EnsonGT's new release, *Chronicle Connect: Relink*. As both games simultaneously announced themselves as Open World titles, a competitive structure naturally formed. In fact, upon closer inspection, the competitive structure wasn't solely because both games claimed to be Open World; it was because a confrontational structure was drawn up, as if someone had meticulously planned for them to be in diametrically opposite positions from start to finish. The two companies are Enjendo, a traditional powerhouse of the Japanese game industry, and EnsonGT, a rising power from Korea. It was mobile game versus package game. EnsonGT champions a subculture focused on a specific demographic demand, and Enjendo champions a family game that families can gather around and enjoy. Because these were two companies that had reached the pinnacle in literally opposite positions, their fandoms' tendencies were bound to be diametrically opposed as well. Opposite tendencies ultimately meant that mutual respect would be difficult. In the end, the clash between the two fandoms was inevitable.
[Nickname: ㅇㅇ]
[Title: Honestly, isn't Enjendo a landslide victory (EnsonGT vs. Enjendo)?]
Even though EnsonGT received the GOTY for the first time as a Korean Game Company and is doing well, it's still just a Mobile Game Company, isn't it?
Even so, isn't it impossible to beat Enjendo? The new *Legend of Rain* PV looks insane in quality.
Honestly, I think just being able to compete this much is already a great achievement.
When will Korean Game Companies ever get to compete with Enjendo again, haha?
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-Please, if you're Korean, let's support EnsonGT.
ReplyReal LOL...
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