The theme of Floor 13 could be said to be mirrors.
The battlefield was, unusually, a space completely surrounded by mirrors on all sides.
And apparently, monsters would leap out of the mirrors.
The condition for clearing the other difficulties was to kill every monster that appeared during the allotted time.
According to those who had cleared it, the mirrors made their sense of space go haywire, their figures were reflected everywhere, and the monsters felt as if they were springing out to ambush them, making it difficult...
How nice it would be if Nightmare were only that kind of gimmick.
Then I could even fight using only one arm as a self-imposed penalty.
[You have entered Nightmare Difficulty Floor 13.]
I entered Floor 13 while entertaining such pointless thoughts.
I stopped time and checked the visual information...
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