Pawn World had been a single-player game through and through since its release.
A few mods had forcibly enabled multiplayer, but that was all.
With all the bugs and crashes, ordinary users could barely enjoy multiplayer.
“Oh… this is pretty good.”
“It is, isn’t it?”
After calling my junior over and reading through the DLC in detail together, it seemed we didn’t have to worry about that part.
Maybe the game company had really gone all out.
You could tell they’d paid close attention to multiplayer.
One of those things was the starting scenario and pawn setup.
“Since the multiplayer scenario starts with four pawns, we can each pick one, right?”...
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